Custom Renderer API
createRenderer()
Creates a custom renderer. By providing platform-specific node creation and manipulation APIs, you can leverage Kdu's core runtime to target non-DOM environments.
Type
function createRenderer<HostNode, HostElement>( options: RendererOptions<HostNode, HostElement> ): Renderer<HostElement> interface Renderer<HostElement> { render: RootRenderFunction<HostElement> createApp: CreateAppFunction<HostElement> } interface RendererOptions<HostNode, HostElement> { patchProp( el: HostElement, key: string, prevValue: any, nextValue: any, // the rest is unused for most custom renderers isSVG?: boolean, prevChildren?: KNode<HostNode, HostElement>[], parentComponent?: ComponentInternalInstance | null, parentSuspense?: SuspenseBoundary | null, unmountChildren?: UnmountChildrenFn ): void insert( el: HostNode, parent: HostElement, anchor?: HostNode | null ): void remove(el: HostNode): void createElement( type: string, isSVG?: boolean, isCustomizedBuiltIn?: string, knodeProps?: (KNodeProps & { [key: string]: any }) | null ): HostElement createText(text: string): HostNode createComment(text: string): HostNode setText(node: HostNode, text: string): void setElementText(node: HostElement, text: string): void parentNode(node: HostNode): HostElement | null nextSibling(node: HostNode): HostNode | null // optional, DOM-specific querySelector?(selector: string): HostElement | null setScopeId?(el: HostElement, id: string): void cloneNode?(node: HostNode): HostNode insertStaticContent?( content: string, parent: HostElement, anchor: HostNode | null, isSVG: boolean ): [HostNode, HostNode] }
Example
import { createRenderer } from '@kdujs/runtime-core' const { render, createApp } = createRenderer({ patchProp, insert, remove, createElement // ... }) // `render` is the low-level API // `createApp` returns an app instance export { render, createApp } // re-export Kdu core APIs export * from '@kdujs/runtime-core'
Kdu's own
@kdujs/runtime-dom
is implemented using the same API.